User Tools


8 Manage Project Resources

  • Resource Manager Window
  • Layers
  • Line Types
  • Hatches, Patterns and Textures
  • Colors and Pen Associations
  • Organize Styles and Types

Resource Manager Window

The Resource Manager window allows you to organize the resources of a project, such as layers, line types, hatch patterns and colors. Select Project ▸ Resource Manager to open it.

NOTE In HighDesign, resources like line-types, hatch types, and symbols can be stored in three libraries: the HighDesign Library, which is internal and cannot be edited; the User Library, which extends the internal library with all the custom resources created by you; the Project Library, which includes the items used in the project and can include any imported resources that are available in the current project only.

Layers

Use the Layers pane to create, delete and organize layers of your project.

Layers Manager

The options available in the Layers pane are:

A. Default tool B. Layer name C. Number of objects on each layer D. Visibility E. Lock F. Color G. New layer button H. Delete layer button I. Action menu with Selection options J. “Bind Layers to Drawing Tools” option.

Almost all operations on layers can be performed via the main layers table, where each row displays all the layer attributes.

The second and the third columns display the layer name and the number of items on each layer: double click to change the name. The last three columns display the layer attributes: visible / invisible, locked / unlocked, default color.

To reorder a row, just drag it to the new position: note that reordering has no visual effect on the display order of layers, but it allows you to keep them organized in a way that’s most convenient to you. To create or delete a layer use the buttons below the table; you can delete any layer anytime, but at least one layer must always be present.

Both new layers and those imported from other documents are automatically set as document layers only, meaning that they only exist within the owner project.

Binding Layers to Drawing Tools

Layers can be associated to certain drawing tools with the “Bind layers to drawing tools” checkbox. When this option is active, each drawing tool is linked to a layer: when you select a tool, its layer automatically becomes active, thus simplifying the process of organizing a project.

For instance, in an architectural project freehand lines might only be used to design the landscape: linking the “Freehand” tool to a “Terrain” layer is a convenient way of keeping the project organized without having to change layer each time you change tool.

The first column of the Layers table shows the drawing tool connected with the layer if the “Bind Layers to Drawing Tools” option is selected. Click to choose the tool or method to bind.

Line Types

This pane lists the line types of the project. By default a new project comes with only few line types available, continuous and various dashed lines. Use the Line-types Manager to add more lines to the project, create new types, edit custom lines, and organize the resources.

Available options in this pane include:

- Load a saved line-type into the project or remove a type from the project - Create a new line type - Duplicate and edit custom line types - Delete a custom line type - Reorder the project line-types

Line-types Manager

- On the left side, the list of line types available in the current project. - Under the line-types table, the buttons to:

- Load a line-type from the libraries. - Create a new line-type - Duplicate the selected line - Delete the selected line, only available for custom line-types

- On the right side, the preview of the current line-type - Type-specific controls:

- with dashed lines, dash and space input fields up to 6 patterns; - with special line types, frequency and intensity.

- Units menu. - Line name.

Create a new line type:

- Click the “New line” button; - Select a base type from the “Line type” pop-up menu; according to the type, some of the dialog controls get enabled allowing you to set the line type properties. There are two main families of line types:

- Dashed lines, defined by Dash and Space attributes. Insert a value in the current unit - millimeters, decimal inches or pixels - at a 1:1 scale into the corresponding fields and click the option buttons below the fields to add or remove a pattern to the line; you can add up to 6 different patterns to a line type. - Special lines, defined by Frequency and Intensity attributes. Adjust the value by dragging the corresponding control or insert it into the field.

- When the line type has been defined, push the “Save” button to save it to its default folder.

Duplicate an existing line type:

click the “Duplicate” button and edit the duplicate line in the same way as new lines.

Delete a line type:

select it and push the Delete button. You cannot delete the default line types, but only the types created by you. Objects that use that type will be reverted to Continuous line.

Add more line types:

click on the folder icon with the “Add Items” label to add line-types to the project: the existing line types are listed on the left and are arranged in “HighDesign Library”, the line types provided by the application, and “User Library”, which stores the custom line types created by the user. To load the selected line types into the project list, just drag items between the lists.

To disable a line type so that it is no longer available in the project, drag it from the project list to the resources list.

The listing order of line types can be rearranged by dragging a line type to its new position.

Hatches, Patterns and Textures

This pane lists the hatch patterns of the project and is used to create, edit and organize vector hatch patterns. HighDesign provides three types of hatch fills:

- Linear hatches, made of parallel lines, continuous or with a specific dash pattern, with variable offsets and angle. A set of line type, angle, and offsets is a skin. A linear hatch can have up to eight overlaid skins. - Tiled patterns. Each tile contains a drawing that is repeated inside hatched region. - Textures: an image tiled inside the hatched region.

Manage Hatches, Patterns and Textures

On the left side of the pane a table displays all of the available hatch-types of the current project. Use the buttons and the search box on upper part to filter the contents of the table.

To add more hatch types to the current project, click on the folder icon with the “Add Items” label: the existing hatch types are listed on the left and are arranged in “HighDesign Library”, the hatch types provided by the application, and “User Library”, which stores the custom hatch types created by the user. To load the selected hatch types into the project list, just drag items between the lists.

To disable a hatch type so that it is no longer available in the project, drag it from the project list to the resources list.

The list order of hatch types can be rearranged by dragging a hatch type to its new position. Custom types are highlighted with a different background color.

The options of this pane are:

- Create a new hatch-type; - Duplicate an existing hatch-type: select it from the table and click the “Duplicate” button; - Modify an existing hatch-type; - Delete a hatch-type.

Create a new Linear Hatch type

- Click the “New hatch type” button and choose “New Linear Hatch” on the menu to create a new temporary type; - Click the “+” or “-” buttons to add or remove overlaid skins; - To change the angle either insert a value in degrees into the “Angle” field or adjust the angle control; - You can set the offset of the origin of the current skin: the offset is relative to the origin of the hatch; the “DY” field is active only with dashed lines and indicates the offset of the origin of all the dashed lines of the skin. - To change the distance between lines, insert a value into the “Spacing” field or adjust it by dragging the spacing slider; distances are by default in the current metric or imperial system (millimeters or decimal/fractional inches); - The line type can be continuous or dashed: select the line type of the current skin from the “Line type” pop-up menu; - If you selected the “Dashed” line type, set the values of dashes and gaps (up to three dashes and gaps); - It is also possible to set the alternate offset of dashed lines: with this option you can move the origin of every second dashed line by the entered value: - Use the text field to change the name of the current hatch; - Push the “Save” button to save the new hatch type.

Duplicate an existing hatch type

- Select a type from the types table and click the “Duplicate” button; - Edit the attributes, then push the “Save” button to save the new type, or push “Cancel” to dismiss.

Modify an existing hatch type

- Select a custom type; note that only custom hatch types can be modified; - Edit its attributes, then push “Save Changes…” to confirm the changes done, else push “Cancel” to dismiss.

Delete an existing hatch type

- Select a custom type; note that only custom hatch types can be deleted; - Push the “Delete” button.

Tiled Patterns

With this tool it is possible to create custom patterns for architecture and illustration.

If you select “New Tiled Pattern” on the “New hatch type” menu, HighDesign switches to the “Edit Pattern” workspace which provides a new window and a limited set of drawing tools.

New Pattern / Edit Pattern workspace

In this environment the drawing scale is set as 1:1. Available drawing tools are Selection Arrow, Construction Objects, Lines, Segmented Lines, Rectangles and Regular Polygons. The drawing area is set by the size of the tile.

You can also Copy/Paste drawings from the main window of HighDesign: in this case we suggest to set the size of the tile before pasting the pattern since tile, drawing area and pattern must have the same size.

In the drawing area you can draw and edit the pattern exactly as in the main window. When the pointer is close to the middle of the tile, the median axes show up providing a visual aid to mirror or rotate objects.The preview window provides the fields to set the size of the tile and the zoom slider: once the drawing is complete, just push the “OK” button in the preview window and the focus turns back to the Hatch Manager.

Textures

Another type of hatch is the texture, which tiles and repeats an image inside the boundary area. To create a new texture, click the Add (+) button, select New Texture and choose the image.

A texture only supports 90° rotations, and can be scaled via the Hatch Properties panel. The origin of the texture can changed just as in linear hatches and patterns, by moving the center point when the hatch object is selected in the drawing.

Colors and Pen Associations

Drawing items in HighDesign can have an indexed color from a palette of 256 colors. The Colors pane provides shows the current palette and provides the option to bind a color to a pen weight, so that choosing a pen color automatically sets the associated pen weight.

Colors Manager options

- Colors table: click to select a color index. - Color index - RGB, CMY and HSV values of the selected color (not editable). - Bind colors to pen weights option and pop-up menu.

Bind Colors to Pen Weights

To bind a pen weight to a color, activate the “Bind colors to pen weight” option, click a color and choose a pen weight from the pop-up menu; the selected pen number appears on the color box. To remove a pen from a color, press the Option key on the keyboard and click the color box or choose “none” from the pop-up menu.

The color-pen binding works in one direction only: selecting a color also selects its pen weight, but selecting a pen weight does not change the current color. This allows you to change the pen weight of an object at any time without affecting its pen color. Color-pen bindings are saved in the current document.

Organize Styles and Types (Pro)

With the Styles and Types pane it is possible to:

- Manage existing styles and types, by adding them to the project or by removing them from the project; - Edit styles and types; - Create new styles and types; - Delete selected styles and types.

Styles and Types manager

On the left side of the manager a list arranged in two panes displays all of the stored Styles and Types. The Styles and Types panes are resources available as library components (default and custom) and components stored in the project only.

Each pane of the list is divided in three sections: HighDesign Library, User Library and Project.

Use the search field on the upper right border of the pane to search styles and types stored in the libraries or saved in the project by name.

Add Styles and Types to the project

It is possible to load and use all needed styles and types in the current project but the HighDesign Library components cannot be deleted or modified.

Once a folder of resources on the list is selected the table on the right side of the pane displays the previews of its styles or types. When the cursor is over a preview the Add button shows up: click on it to add the selected style or type to the project.

Once the selected styles and types are added to the project they are immediately available for use and are listed in the Project Styles panel.

Manage Styles and Types

With the Styles and Types manager you can activate the functions used to control styles. The buttons on the bottom of the pane are:

- New Style/Type - The right side of the pane turns into the New Style/Type settings window; - Duplicate Style/Type - The settings window opens with the settings loaded from the currently selected style; - Edit Style/Type - Select this function to modify the currently selected style (this function does not apply to defaults stored in the HighDesign Library); - Delete Style/Type - This function removes from the User Library and from the Project the currently selected style (this function does not apply to defaults stored in the HighDesign Library).